Support for InfamousSabre's Pickups

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Category: Scripts
Upload by: votrinhan88

Description

Remember InfamousSabre's Pickups mod?



Unfortunately his mod does not support the latest DLC weapons. As far as I know he's busy right now so I tried it out to continue his work.



FEATURING:

Updating 9 DLC weapons:

  • Arena War DLC: Up-n-Atomizer, Unholy Hellbringer, Widowmaker
  • The Diamond Casino Heist DLC: Ceramic Pistol, Navy Revolver, Hazardous Jerry Can
  • The Cayo Perico Heist DLC: Military Rifle, Combat Shotgun, Perico Pistol


Customized 8 slots (rearranged, based on michelangelo777):

  • 0: Fist
  • 1: Throwable
  • 2: Submachine
  • 3: Assault Rifle/Shotgun
  • 4: Heavy Weapon
  • 5: Sniper Rifle/Light Machine Gun/Miscellaneous
  • 6: Handgun
  • 7: Melee


Or 4 slots (original of InfamousSabre):

  • 0: Fist
  • 1: (Light) Handgun/Melee
  • 2: (Heavy) Submachine/Assault Rifle/Shotgun/Heavy Weapon/Sniper Rifle/Light Machine Gun/Miscellaneous
  • 3: Throwable


CHANGELOG

0.2

  • Optional: pickups.xml and slots.xml with 4 slots such as InfamousSabre. (as a tribute to his work)


0.1.alpha

  • Change the order of slots in slots.xml
  • Rearrange weapons to its group in pickups.xml (was a mess in michelangelo777's file, I'd prefer this way :) thanks anyway pal)
  • Change ammo type of Minigun so that it could have 600 bullets (originally 180 bullets drain out too fast)
  • Change ammo type of Unholy Hellbringer, Widowmaker to have independent ammo (orginally use same ammo of Combat MG and Minigun)


__________________________________________________

0. IMPORTANT

BACKUP YOUR VANILLA FILES. NO UNINSTALLATION YET.

REQUIRED: Pickups 2.2 by InfamousSabre. My work only updates the new DLC weapons by overwriting his mod and WILL NOT WORK WITHOUT HIS MOD (AND BROKE YOUR GAME).



1. INSTALLATION

  • Automatic: use OpenIV to install the OIV package. Strongly recommend using 'mods' folder as there is no uninstallation yet.
  • Manual (If you wish to know in details which files I've altered): use OpenIV to replace the files WITH THE EXACT ORGANIZATION in the Manual folder. I've organized every files such that your game suffered the least amount of change, to avoid mod conflicts.
  • Optional 4 slots: copy pickups.xml and slots.xml to root/Pickups and replace


2. UNINSTALLATION

NO UNINSTALLATION YET, SO PLEASE MAKE A BACKUP.



3. CREDITS

  • InfamousSabre for Pickups https://www.gta5-mods.com/scripts/pickups (I have included his README together, but none of his original files)
  • michelangelo777 for 7 Visible Weapons on Player https://www.gta5-mods.com/weapons/7-visible-weapons-player
  • sjaak327 for Simple Trainer for GTA V (used in testing) https://www.gta5-mods.com/scripts/simple-trainer-for-gtav
  • trembacz for diff-checker https://github.com/trembacz/diff-checker
  • RAGE Multiplayer wiki for the weapons icons and references https://wiki.rage.mp/index.php?title=Weapons
  • GTA Wiki for references https://gta.fandom.com/wiki/Main_Page


4. DISCLAIMER

Do not upload elsewhere. Do not used for commercial, financial, or personal gain.

You are free to improve upon mine so long as I and former authors are properly credited and original mod pages are linked.

Respect the work of former authors as well, as my work is based on theirs.



5. AUTHOR's FOOTNOTE

This is my first mod (if support update is considered one). But I'm all ears to your feedbacks :D.

I've also included an XLSX workbook in details of my work. I think it'd might anyhow help someone and the community in general.



Known issues/To-dos (if time permits - I'm a senior and being busy with my thesis so no promises)

  • The pickups of Unholy Hellbringer, Widowmaker behaves very strangely: cannot pickup ammo. Changing the ammo type fixes it at the moment, but I'd like an easier solution.
  • Some weapons could be more well-positioned at the attaching points.
  • Backup OIV archive, optimized, that only touches necessary files.
  • The effects for pickups similar to Stryfaar's Immersive Pickups (another great work btw)
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