V-Graphics

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Downloads: 3
Views: 292
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Category: Misc
Upload by: Uranus6969

Description

-Description:-



The mod is a simple timecycle upgrade, based on the original game cycle.

The graphical configuration is based on an Unreal Engine 4 project.



This project is not intended to be realistic or anything similar, simply to give a better visual appearance, especially at sunrise and sunset.



-Installation:-



I've ordered the way the mod is installed, each folder separately, so it shouldn't be that difficult to follow that order. You need OpenIV



-Details V0.3 BETA-



-More time cycles have been modified, in the same way as the color tone.

-New texture of the sky at night, now it will have less stars compared to the previous version

-New texture for blood, now it won't be that typical oval puddle

-Color of clouds has been corrected, especially on mornings that were too white in the dark.

-Now the patrol -Buffalo- and the helicopter -Annihilator- will appear in chases. (-Buffalo- 1st star and -Annhilator- 4th star)

-I have replaced ReShade with -ENB Series- which will give more reflections in puddles and give better shading.

-I have reduced the reflection of cars and soil a bit since personally it was very excessive

-And other small changes



----I would appreciate your feedback for improvement and if you find any bugs please let me know so I can correct it in future updates----





-Details V0.2 BETA-



-Some timecycles were modified, to be exact, 5, one of which is a type of demonstration of progress.

-The nights are darker

-Textures of: lights, sky, moon, vegetation, water, vehicles were modified.

-Suspension and impact damage have been modified, based on GTA 4

-I have created several presets for ReShade, choose the one you like best.

https://reshade.me/ --Removed--

-The cloud cycle has been improved, although the color of the clouds does not match the color of the time. (I'm still working on it)

-The radius and size of explosions have been increased in some objects when exploding.



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Mod improvements so far

Although all this still needs to be improved hehe.



-Water system

-Particle system

-Explosion system

-Driving and damage system

-Climate system

-Police system

-Edition in cloud colors

-Global lighting edition

-Reflection edit

-New sky textures

-New water textures

-New particle textures

-New blood textures

-New lighting textures

-New textures for cars (only the textures that apply in general for all cars)

-Create presets for "ENB-SERIES"
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